Sunday, 28 October 2007

FIFA Street 3, coming in Spring 2008

EA Sports started its first street game in the year 2001 with NBA street then in the year 2004 EA sports releases its first street game for FIFA, which creates a fireworks among all the gamers all around the world after that EA sports have continued to innovate and surprise with each subsequent release.
Now EA Sports is back with another stunning release of FIFA Street 3, which they alrady announced that it will be releasing in spring 2008.

Featuring over 250 of the world’s best players representing 18 of the top international teams, each player has been rendered into a stylized caricature with heroic qualities. Decked out in authentic training kits, every player boasts their own, distinctive style of play with unique abilities to match. Whether you’re after brawn, brains, silky skills or crunching tackles to complete your team, the perfect street player is out there. Choose from Tricksters, Enforcers, Playmakers and Finishers to give you different options on the ball and make your mark on the street.

click on the "Read more" link to expand the post to get some more high resolution screen shots and a demo video of Fifa street 3


An addition this year is player roles. Amongst your five-player team, there's a goalie, along with playmakers, tricksters, finishers, and enforcers. The idea is: bust up the play with your enforcer (think John Terry or Fabian Cannavaro), quick-pass it to your playmaker (think Michael Ballack or Pavel Nedved), who can dish it to your trickster (think Ronaldinho or Cristiano Ronaldo), who can then run up the wall before serving it up to your finisher (think Thierry Henry or Samuel Eto'o) for the score.



While the passing seems a bit off at this point -- we found ourselves banging passes well wide of our players on a consistent basis -- we're more dim-spirited on the evolution of the Gamebreaker...or that it's in the game at all. Do tricks, fill up the meter, and when it's time to unleash the Gamebreaker your entire team gets a boost so everyone has playmaker, finisher, trickster and enforcer skills all at once. You can hammer in goals from far away and pull off crazy moves, and the defenders have to get the ball and keep it clear of you until enough time passes and the Gamebreaker runs out. It feels like an unnecessary feature for a soccer game.








Online play allows you to engage in a playground-style pick of the world's best players, with four per side if you have enough controllers, and there seem to be enough different game modes to keep things fresh (play to 10, score on volleys only, etc.). As for the teams, you can pick who's on the pitch from full squads, not just a small scattering of players. We've only seen national teams so far, but EA aims to feature teams from all regions, including Mexico, USA, China, Italy, Australia, Czech Republic, France, England, Cameroon, and New Zealand. No Japan, at first glance, and the roster isn't too robust, as we didn't spy Poland or Ghana either, but the biggest soccer nations look to be represented.

If the FIFA Street series wants to be an arcade sports star, this game seems to have a chance to do it. Hopefully the third time's the charm.





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Monday, 22 October 2007

Nokia N81 with 8Gb Internel Memory

Nokia is planning the big event in London to launch the new generation N-Gage platform with a number of new phones as well. Rumored Nokia N81 is probably the most awaited among them.
This brand new release from nokia can be called as the successor of Nokia N80 which is much thinner, added with music features such as a 3.5mm headphone jack and key lock switch.

It is Available with either 8GB of internal memory or a memory card slot. Other features of this slider smartphone include a 2 megapixel auto-focus camera, Wi-Fi with UPnP for media streaming and sharing, stereo Bluetooth, and Flash Lite 2.0.

Just click on the "Read more" link to know more in detail about special function and features which will surely clear all your doubt about this special product from Nokia.

The Nokia N81 and Nokia N81 8GB also offer access to all latest music through the Nokia Music Store. And with their integrated Music Players, creating playlists and managing music collections on the move is very easy. For better sound quality, compatible high-quality headphones or speakers can be used with the standard 3.5mm headphone connector.



The anticipated Nokia N81 and Nokia N81 8GB multimedia phones are now available globally, sporting Quad-band GSM and EDGE for U.S. users and 3G connectivity for European users. Designed for the best in music and gaming, these devices come with dedicated music and game keys and are loaded with memory so you can store more and play more.

The 3D multimedia menu introduced in these devices is the first step to bringing a new user interface to the Nokia Nseries range. The new menu aims to make it easy to discover and enjoy your digital content and Internet, and share your experience with others. The phone comes with a 2.4" QVGA main color display (320 x 240 pixels) capable of showing up to 16.7 million colors. Furthermore, the Nokia N81 8GB comes with Nokia's well-performing Web browser with Mini Map.

With regards to connectivity, the N81 8GB offers Wi-Fi 802.11b/g with UPnP, Bluetooth 2.0 (DUN, OPP, FTP, HFP, GOEP, GAP, SPP, HSP, BIP, A2DP), micro USB 2.0 full speed (mass storage class), and a 3.5mm headphone connector. A 2-megapixel camera and VGA camcorder with video capture of up to 15 fps can also be found.

The Nokia N81 and Nokia N81 8GB also offer the discovery of millions of tracks through the Nokia Music Store. And, with their integrated Nokia Music Players, creating playlists and managing music collections on the move is a breeze. As for memory capacity, the N81 8GB comes with 8GB of internal memory, while the N81 offers support for microSD cards.

A preview of the N-Gage games service is also available in the devices, including playable demos of EA Sports FIFA 07, Asphalt 3: Street Rules and Space Impact Light. After the launch of N-Gage later this year, the full N-Gage application will be available for download. Players can try all N-Gage games for free and buy only the ones they want.

Nokia claims a talk time of up to 4 hours, a video playback time of up to 4.5 hours (QVGA), browsing time of up to 5 hours, music playback of up to 11.5 hours, video recording time of up to 3.5 hours with QVGA and gaming time of up to 6 hours.

The estimated retail price of the Nokia N81 is 360 EUR, while the Nokia N81 8GB is expected to retail for 430 EUR.


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Tuesday, 16 October 2007

Colourful Flash Drive From Kingston..

Kingston, a familiar name in the portable data transfer space, has just updated its line of DataTraveler USB drive series. The new line, called DT 101, will be launched first in India.
The new DataTravellers that will be soon available in the market having a swivel design and are available in three colors – Navy Blue, Dark Red and Purple – in capacities of 1GB and 2GB.

"The DataTraveler 101’s new design reduces the drive’s overall size which allows for easy and unobtrusive transport in a pocket or attached to a keychain," said Nitin Malhotra, Country Manager, India, Kingston Technology. "With 1GB and 2GB capacities available, the DT 101 is the perfect solution for storing image files and documents."

The drives are v2.0 compatible, so there's no need to worry about slow speeds when transferring data. They come with Kingston’s five-year warranty. Prices have not been disclosed yet.
To know more about the different varieties of pen drive from different manufacturer just check out tech2.com


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Saturday, 13 October 2007

Watch YouTube Videos in Google Earth.

Virtual explorers can now discover and watch YouTube videos while they traverse the globe. Starting today, a YouTube layer will be available in the Featured Content folder of Google Earth.
Google is offering a new YouTube video overlay on top of its Google Earth three-dimensional visualization software, which combines satellite images, maps, terrain and buildings of the world.

The new layer enables users to zoom in on any location on the planet and view YouTube videos related to that place. For example, a trip to Maui offers videos of surfing, snorkeling and exotic sea life, while users who fly to Chamonix-Mont Blanc, France, can watch breathtaking videos filmed at the highest points of the Alps.

This is really a mind blowing news for all YouTube fans around the world. Just expand the post from "Read more" link a detailed version is given there , and it will also tell you the simple process for this.


Google Earth users can already view user-contributed photos uploaded to Panoramio, a photo-mapping service Google acquired in May. In the case of YouTube videos, video creators assign geographical information to their works - a process also known as "geo-tagging" - as they upload them to the site.

Google Earth users can watch but not geo-tag videos, a Google spokeswoman said.

Virtual Earth from Microsoft Corp and Yahoo Maps from Yahoo Inc already offer the ability for users to annotate maps with links to Web sites, photos and videos.

But by allowing YouTube creators to tag their videos as they upload them, Google Earth could accelerate the move to tie together maps with online videos. In under two years, YouTube has emerged to become the world's dominant video-sharing site.
Click here to Read from my source.

Here is Your Simple process for this method of watching YouTube video according to your location or specific area.

First You should download the latest Google Earth client, if they have not yet done so. Once in Google Earth they should open the “Featured Content” folder on the left hand side of the screen and click “YouTube.” Once clicked, icons of the YouTube logo will be visible on the globe. You can either fly from place to place, exploring videos as they go, or they can search for a particular location and view the videos available there.
You just simply mouse over the icon to read the title of the video, and clicking on the icon will open a pop-up bubble. Windows users can watch the video directly in the pop-up bubble; Mac and Linux users should click the link in the bubble to watch the video in their browser. To learn more about the YouTube user who uploaded the video or to view more of their content, you should click on the username.

Hope this simple method works for you and you will surely have more fun in watching YouYube videos ..
ENJOY....!!!!!


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Mozilla For Your Mobile... Its Coming Soon..

In what is probably a long overdue announcement, Mozilla has indicated that it is working on a version of Firefox that will be designed for mobile phones and will make its maiden appearance sometime in 2008. To achieve this ambitious project, it has hired two very high profile mobile developers for this project i.e. Christian Sejersen who will head up engineering and development of the browser, and France Telecom researcher Brad Lassey who will also be part of the same team.

The new mobile browser will operate much like the desktop version and will include support for XUL and extensions. Mozilla is also looking into making the browser portable i.e. where a user could easily port preferences, bookmarks, and so forth between the mobile and the desktop.
Click on the "Read more" link to see the full post and know more in detail..


The iPhone, Apple Inc.'s popular new mobile phone, in part contributed to the renewed interest in mobile browsing at Mozilla. "The user demand for a full browsing experience on mobile devices is clear," Mike Schroepfer, vice president of engineering at Mozilla Corp. wrote in his blog on Tuesday. "If you weren't sure about this before, you should be after the launch of the iPhone."

As Mozilla continues to develop Mozilla2, the second version of the platform on which Firefox is built, it will add mobile devices as a category. That means developers of Mozilla2, which is expected to be complete in early 2009, will keep mobile phones in mind as they build the new platform, Schroepfer wrote.

He didn't get more specific on a release date for the mobile browser other than to say "not before 2008." Schroepfer also said Mozilla hadn't yet decided which mobile phones the browser would work on.

Depending on compatibility, Mozilla could face competition from companies such as Microsoft Corp. and Apple that include their own browsers in phones running their operating systems, as well as from third parties such as Opera Software ASA that have been fine-tuning their mobile browsers for years now.

The announcement comes after the release earlier this year of a new version of Minimo, a Mozilla-based mobile browser for Windows Mobile devices. A few months prior to the release, the lead developer of Minimo said he wouldn't be spending much time on the project in the future. On Tuesday, Schroepfer said that there are no plans to further develop Minimo.

Mozilla also offers Joey, a project in development that lets users clip and save text, photos, videos and other content while using a PC and then access that content through a browser on a cell phone.

Mozilla is also involved with a group of companies including Arm Ltd. and MontaVista Software Inc. that is developing an open-source Linux-based platform for devices that are bigger than a cell phone but smaller than a laptop. Mozilla is developing a browser for the platform and has already built one for a similar device, the N800, from Nokia Corp.

The new Mozilla hires who will contribute to the mobile Firefox initiative are Christian Sejersen, who recently worked for Openwave Systems Inc., and Brad Lassey, who worked for France Telecom R&D, which has been very active in mobile Linux initiatives.

Source #1................Source #2..
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Friday, 12 October 2007

ASUS Initiates a Brand New Market of 19”W LCD Monitors

With high-resolution LCD displays increasingly gaining more popularity, Asus on (Taipei, Taiwan, October 9, 2007) announced the first 19-inch widescreen LCD monitor with WSXGA+ 1680x1050 high resolution – the minimum display resolution requirement for operating Windows Vista as recommended by Microsoft. This breakthrough series comes inclusive with the exclusive ASUS Smart Contrast Ratio Technology with a high contrast ratio 3000:1 and passes the WHQL tests to be certified for Windows Vista Premium version. The ASUS VW198 has an increase of 36% in resolution and shortens 15% pixel pitch to deliver finer image quality than normal 19-inch widescreen LCD monitors. With such cutting-edge enhancements, users will be able to perfectly experience high-resolution visual performance and see clearer details on the 19”W+ VW198. The Asus WV198’s base with concentric-circle lines is easily detachable for wall mounting, and the cable holder helps get rid of tangling cables and wires to keep desks neat.

Click on the ''Read more" more link to know more about this special product from asus with its specification. Also some other product soon will be launched and will be available in everywhere.


Some of the special features that includes in this wonderful release from ASUS is as follows..:

........(1) 19"W+ Format with Higher Resolution 1680x1050
.

........(2) 3000:1 High Dynamic Contrast Ratio for Sharper Images
.
........(3) Simple and Exquisite Design
.

........(4) Optimized Image Quality with Splendid Video Intelligence Technology.



CLICK HERE to know all the specification in detail..

Other product from ASUS.

ASUS has also launched two other top quality displays for consumers. The 22-inch widescreen VW222U adopts Trace Free Technology with the fastest 2ms response time to display the smoothest image quality, while the 20-inch widescreen VW202T incorporates HDCP (High-bandwidth Digital Content Protection) support and ASUS Smart Contrast Ratio Technology to deliver 2000:1 high dynamic contrast ratio. Both models are equipped with 1680x1050 high resolutions and are certified for Windows Vista Premium Version.

A Short Summery Of three special product of ASUS.



source # 1
source # 2

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Thursday, 11 October 2007

Increase the Speed Of Your Broadband Internet Like Never Before..!

Use the following regestry tweag to increase the speed of your broadband connection, initially I had faced a lot of problem with my broadband internet and i can guess still many people is having lots of problem with their internet connection,
Here i am shairing some regestry tweag that i collected from internet through many sites and forum and these helped me alot to improbe the speed of my internet and I want that all of my visitors get benefit from this.

The following tweak applies only to Windows XP Professional edition.

The default system behavior is that all 100% bandwidth is available, however, if there is a running application that indicates to the OS it needs to send high priority/real time data, then as long as it has the socket open, Windows XP will restrict “best effort” traffic to 80% of the bandwidth so that high priority traffic can be accommodated. Basically, applications can make this request to the operating system for QoS support using the QoS application programming interfaces (APIs) in Windows and this only applies if a specific app is requesting QoS.

Since it is a long post click on the "Read more" link to expand it to its full length and before doing this make sure you have enough time in your hand and be very careful, whenever you are editing any registry in in your OS please make a backup of the existing part..



If you'd like to change how much bandwidth is reserved for QoS (the default is 20% of the total bandwidth), do the following:

1. Make sure you're logged in as "Administrator" (not just any account with admin privileges).
2. Navigate to START>Run and type: gpedit.msc
3. Navigate to Local Computer Policy > Administrative Templates > Network > QOS Packet Scheduler
4. In the right window, double-click the limit reservable bandwidth setting
5. On the setting tab, check the enabled setting.
6. Where it says "Bandwidth limit %", change it to read 0 (or whatever percentage you want to reserve for high priority QoS data)
7. Click OK, close gpedit.msc

Under START > My Computer > My Network Connections > View Network Connections, right-click on your connection and under Properties (where it lists your protocols), make sure QOS Packet Scheduler is enabled.

The tweak desribed below helps boost priority for DNS & hostname resolution in general. What this means is, it helps web pages load faster, and has negligible effect on downloads (not counting the couple of ms gain with the host resolution at connect-time).

Applying this tweak assumes some proficiency in editing the Windows Registry using Regedit (Start > Run > type: regedit). As always, backup your Registry before making any changes so you can revert to the previous state if you don't like the results.

Host Resolution Priority Tweak
host name resolution priority
Windows 2k/XP

First, open the Windows Registry using Regedit, and (after backing up) navigate to:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\ServiceProvider



Note the following lines (all hex dwords):
Class = 008 ( - indicates that TCP/IP is a name service provider, don't change.

LocalPriority = 1f3 (499) - local names cache
HostsPriority = 1f4 (500) - the HOSTS file
DnsPriority = 7d0 (2000) - DNS
NetbtPriority = 7d1 (2001) - NetBT name-resolution, including WINS

What we're aiming to do is increase the priority of the last 4 settings, while keeping their order. The valid range is from -32768 to +32767 and lower numbers mean higher priority compared to other services. What we're aiming at is lower numbers without going to extremes, something like what's shown below should work well:

Change the "Priority" lines to:
LocalPriority = 005 (5) - local names cache
HostsPriority = 006 (6) - the HOSTS file
DnsPriority = 007 (7) - DNS
NetbtPriority = 008 ( - NetBT name-resolution, including WINS

Remove the limit on TCP connection attempts

Windws XP SP2 introduces a few new twists to TCP/IP in order to babysit users and "reduce the threat" of worms spreading fast without control. In one such attempt, the devs seem to have limited the number of possible TCP connection attempts per second to 10 (from unlimited in SP1). This argumentative feature can possibly affect server and P2P programs that need to open many outbound connections at the same time.

Rant: The forward thinking of Microsoft developers here is that you can only infect 10 new systems per second via TCP/IP ?!?... If you also consider that each of those infected computers will infect 10 others at the same rate:
second 1: 1+10 computers
second 2: 10+10*10 computers (110 new ones)
second 3: 10+100*10 computers ( 1110 new ones)
second 4: 10+1000*10 computers (11110 new ones)
....
all the way to 10*60 + 10^60 computers in a single minute (that's a number with 60 digits, or it would far exceed Earth's population). Even if we consider that 90% of those computers are unreachable/protected, one would still reach ALL of them within a minute.

In other words, even though it is not going to stop worm spreading, it's going to delay it a few seconds, limit possible network congestion a bit, and limit the use of your PC to 10 connection attempts per second in the process ! I have no problem with the new default setting limiting outbound connection attempts. Still, users should have the option to easily disable or change this setting. I might be going out on a limb here, but ever since the introduction of Windows XP I can't help thinking that I dislike all the bult-in Windows "wisardry" in a sense that the system also limits user access. That irritating trend to ease the mental load on end users is somewhat insulting, considering that Windows is to make the more "intelligent" choice instead of the end user, as well as limit their access to tuning such settings...
End of rant.

With the new implementation, if a P2P or some other network program attempts to connect to 100 sites at once, it would only be able to connect to 10 per second, so it would take it 10 seconds to reach all 100. In addition, even though the setting was registry editable in XP SP1, it is now only possible to edit by changing it directly in the system file tcpip.sys. To make matters worse, that file is in use, so you also need to be in Safe mode in order to edit it.

You only need to worry about the number of connection attempts per second if you have noticed a slowdown in network programs requiring a number of connections opened at once. You can check if you're hitting this limit from the Event Viewer, under System - look for TCP/IP Warnings saying: "TCP/IP has reached the security limit imposed on the number of concurrent TCP connect attempts". Keep in mind this is a cap only on incomplete outbound connect attempts per second, not total connections. Still, running servers and P2P programs can definitely be affected by this new limitation. Use the fix as you see fit.


To change or remove the limit, you can use the following program:

Event ID 4226 Patcher v2.11

Recommended settings for Windows 2000 / XP

Windows 2000 & XP, unlike NT supports large windows as described in RFC1323 ( the 'RcvWindow' has a maximum value of 2**30 rather than 64K), and includes some other improvements over its predecessors you can use to speed up any TCP/IP transfers. , the descriptions and other options are added to provide you with better understanding and enable you to customize your settings.

All the following entries, unless otherwise noted should be placed in the Windows 2000/XP Registry under the key

HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters

TCPWindowSize

The value of TCP Window in the Windows 2000 Registry is DWORD, representing number of bytes, with range from 0 to 2^30. The recommended values (in red) optimize TCP for any high speed Internet connection and work best in most cases, however if you'd like to use a custom value follow these guidelines:

For best results, the TCPWindow should be a multiple of MSS (Maximum Segment Size). MSS is generally MTU - 40, where MTU (Maximum Transmission Unit) is the largest packet size that can be transmitted. MTU is usually 1500 (1492 for PPPoE connections). To determine the MTU value of your ISP, check out the Advanced Registry Editing section of our site.

There are three places in the Windows 2000 Registry where you can add the TCP Window parameter.

HKLM/SYSTEM\CurrentControlSet\Services\Tcpip\Parameters
GlobalMaxTcpWindowSize="256960" (DWORD, number of bytes) Valid range is from MSS to 2^30. Add the value as a decimal. Note: For best results RWIN has to be a multiple of MSS lower than 65535 times a scale factor that's a power of 2, i.e. 44 x 1460 = 64240 x 2^2 = 256960. If you choose to use a RWIN lower than 65535, you can simply make it multiple of MSS and turn scaling off (Tcp1323Opts=0)

HKLM\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters
TcpWindowSize="256960" (DWORD, number of bytes) Valid range is from MSS to 2^30. Add the value as a decimal. TcpWindowSize can also exist under TcpipParametersInterface - if added at this location, it overrides the global setting for this particular . Note (10/20/00): Seems MS has found another bug in Windows 2000, the TCPWindowSize should be configured with the global setting (GlobalMaxTcpWindowsSize) rather than this one - Q263088

Note: For best results RWIN has to be a multiple of MSS lower than 65535 times a scale factor that's a power of 2, i.e. 44 x 1460 = 64240 x 2^2 = 256960. If you choose to use a RWIN lower than 65535, you can simply make it multiple of MSS and turn scaling off (Tcp1323Opts=0)

Tcp1323Opts

Tcp1323Opts is a necessary setting in order to enable Large TCPWindow support as described in RFC 1323. Without this parameter, the TCPWindow is limited to 64K.

HKLM\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters
Tcp1323Opts="1" (DWORD, recommended setting is 1. The possible settings are 0 - Disable RFC 1323 options, 1 - Window scaling but no Timestamp options, 3 - Window scaling and Time stamp options.)

Note: Tcp1323Opts="3" might help in some cases where there is increased packet loss, however generally you'll achieve better throughput with Tcp1323Opts="1", since Timestamps add 12 bytes to the header of each packet.

DefaultTTL

DefaultTTL determines the time in seconds and the number of hops a packet lives. While it does not directly affect speed, a larger value increases the amount of time it takes for a packet to be considered lost, discarded and retransmitted. A value that's too small can cause packets to be unable to reach distant servers at all.

HKLM\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters
DefaultTTL="64" (DWORD, recommended setting is 64. Other settings that are widely used are 128 and 32)

EnablePMTUDiscovery

When set to 1 (True), TCP attempts to discover MTU automatically over the path to a remote host. Setting this parameter to 0 causes MTU to default to 576 which reduces overall performance over high speed connections. Note that this setting is different than our Windows 9x recommendation.

HKLM\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters
EnablePMTUDiscovery="1" (DWORD - boolean, valid settings are 0-->False and 1-->True. Many connections perform better with this entry at 1, however, if you prefer to set your upstream to send fixed 1500 packets, you might want to use 0 instead). When set at 1, establishing connections and initial transfer speed might slow down a bit, however you will get better throughput if somewhere in the path large packets need to be fragmented.

EnablePMTUBHDetect

Setting this parameter to 1 (True) enables "black hole" routers to be detected, however it also increases the maximum number of retransmissions for a given segment. In most cases you'd want to keep BHDetect to 0 (False).

HKLM\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters
EnablePMTUBHDetect="0" (DWORD - boolean, valid settings are 0-->False and 1-->True. Recommended setting is 0)

SackOpts

This parameter controls whether or not SACK (Selective Acknowledgement) support is enabled, as specified in RFC 2018. SACK is especially important for connections using large TCP Window sizes.

HKLM\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters
SackOpts="1" (DWORD - boolean, recommended setting is 1. Possible settings are 0 - No Sack options or 1 - Sack Option enabled).

TcpMaxDupAcks

This parameter determines the number of duplicate ACKs that must be received for the same sequence number of sent data before "fast retransmit" is triggered to resend the segment that has been dropped in transit.

HKLM\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters
TcpMaxDupAcks="2" (DWORD - range 1-3, recommended setting is 2).

Patches

This Includes

1. sguide_tweak_2k.zip

Description: Generic patch for Windows XP and Windows 2000 (all versions). This patch will optimize your TCP/IP Registry settings for high speed Internet connections. To install, extract the .inf file first, then double-click (or right-click on filename and choose install from the pull-down menu) and reboot for changes to take effect.

2.sguide_tweak_2k_pppoe.zip

Description: Generic patch for Windows XP/2000 and DSL connections using PPPoE. This patch will optimize your TCP/IP Registry settings for high speed Internet connections. It is specifically designed for PPPoE DSL connections. To install, extract the .inf file first, then double-click (or right-click on filename and choose install from the pull-down menu) and reboot for changes to take effect.

The following patch increases Web page loading speed, by doubling the number of possible concurrent open connections. For example, imagine a web page has 20 images and some text - in order for your browser to get all these files, it opens 2 or 4 concurrent connections, depending on the Web server. Increasing the number of open connections allows for faster retrieving of the data. Please note that the patch sets some values outside of the HTML specs. If you decide to install it, backup your Registry first. Changes will take effect after you reboot.

OS: Windows 2K/XP/2k3

TCP OPTIMISER
Description: The TCP Optimizer is a free, easy Windows program that provides an intuitive interface for tuning and optimizing your Internet connection. Just download and run, there is no installaion required. The program makes it easy to find the best MTU and RWIN values, test latency and tweak all the important broadband related registry parameters. The Optimizer can be helpful with tuning any Internet connection type, from dialup to Gigabit+
Get it from here

HAVE FUN......!!!!!!!!!!!!!!!!!
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Sunday, 7 October 2007

Background Wallpaper Inside Your Hard Disk Drive.

You must be getting very surprised to hear that You can setup any image of your choice inside your drives i mean in your disk partition, or even you can change the icon of your drives with any icon from your computer.
just take a look of this image it is of my 'E' drive or my Local Disk (E:)


Do not think that I had used any kind of software or any third party application that might slow down your PC, just select the image that you want to use as your drive background wallpaper and you are done thats all.
you can set different image in your different disk partition..
To know exactly how to do this just expand this post by clicking the read more link.
it will show you how to do this.


Here is your two simple step to set up a background wallpaper inside your hard disk drive.

Step:1

Download this file from any of the following link, it is just 1.3 mb

Link # 1 ..........OR.......... Link # 2

Step: 2

Follow the three sub-step.
1. Extract the .rar file you will get a folder named "normal".
2. Open the folder and copy everything that is inside the folder and paste it in your disk drive.
3. Now just open the folder named 'autorun' (i.e one of the folder that you paste inside your drive) and replace the image named '123' with any image of your choice and give the name of that image as '123'.
just restart the PC and you are done.
When the pc start then you can see your image inside your drive.
To make it more better just make those three file and that folder named 'autorun' as hidden,
so that it cannot be seen ...

After doing this now you can change the icon of that particular drive, just chose any icon from your hard disk and paste it inside that drive and name it as 'abc.ico'

Hope my simple and short tutorial works for you. if still have any queries just make a comment here i will attend you as soon as possible.






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